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Physics for Game Programmers

Physics for Game Programmers

Številka: 41366955
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This book illustrates how to infuse compelling and realistic action into game programming – even if you don't have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement .. Celoten opis
69,31 €
Partner: LIBRISTO
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18.9.2024 predviden osebni prevzem
 
18.9.2024 - 23.9.2024 predvidena dostava na dom
 

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Številka: 41366955

Predstavitev

Ta knjiga je v tujem jeziku: Angleščina


Lastnosti knjige
  • Jezik: Angleščina
  • Založnik: APress
  • Vezava: Knjiga – Brošura
  • Število strani: 472

Originalni opis knjige
This book illustrates how to infuse compelling and realistic action into game programming – even if you don't have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and behavior of cars, planes, projectiles, rockets, and boats.§This book is neither code heavy or language-specific, and all chapters include unique, challenging exercises to solve. This fun book also includes historical footnotes and interesting trivia. The style will be light and conversational, and all physics jargon will be properly and clearly explained.